GHSA-9f4r-v8r3-c47cMediumCVSS 5.5
Game Music Emu (libgme) through 0.6.5 contains a global out-of-bounds read vulnerability in...
🔗 CVE IDs covered (1)
📋 Description
Game Music Emu (libgme) through 0.6.5 contains a global out-of-bounds read vulnerability in Classic_Emu::mute_voices_ that allows attackers to crash applications by supplying NSF files whose voice count exceeds the 16-entry voice-type table. Attackers can craft an NSF header with chip_flags 0x3F, opened through gme_open_data or gme_open_file, to read past the static array during loading and cause denial of service.
🔗 References (8)
- https://nvd.nist.gov/vuln/detail/CVE-2026-111153
- https://github.com/libgme/game-music-emu/issues/164
- https://github.com/libgme/game-music-emu
- https://github.com/libgme/game-music-emu/blob/9e23d10f9fd2a6a2f33b10912dd8dc7153258995/gme/Classic_Emu.cpp#L66-L80
- https://github.com/libgme/game-music-emu/blob/9e23d10f9fd2a6a2f33b10912dd8dc7153258995/gme/Nsf_Emu.cpp#L212-L218
- https://hackmd.io/@haind-pwn/libgme-ay-track-table-underflow-oob-read
- https://www.vulncheck.com/advisories/game-music-emu-libgme-through-0.6.5-out-of-bounds-read-via-classic-emu-mute-voices
- https://github.com/advisories/GHSA-9f4r-v8r3-c47c